Welcome

Need to solve problems quickly to develop creative projects within your time and budget? Want to hone your 3ds Max skills so you can concentrate on your modeling, lighting, texturing, and animation? Then How to Cheat in 3ds Max is for you! Michele Bousquet shows how to work from the problem to the solution - from the viewpoint of a CG artist who has been commissioned to create a job and is working to a deadline.

With her in-depth knowledge of the little-known secrets used by the pros to produce creative, professional artwork and animation, Michele is THE go-to guru for designers and animators who want to create great effects fast.

This accessible, practical book and CD package is such a goldmine of artistic inspiration, timesaving practical tips, tricks and step-by-step workthroughs that you’ll wonder how you survived without it. Written for 3ds Max 2009 and backwards compatible with 3ds Max 2008.

‘My first impression was "WOW!" and my second impression was "This is what reference material should look like!" The balance between illustration and text is just right for visual people – 3D artists will love it.’
Borislav "Bobo" Petrov, Technical Director of Visual Effects at Frantic Films

‘This excellent book will inspire anyone to dig a little deeper into this incredible piece of software.’
Stefan Vittori, Managing Director Tangram 3DS

‘The best tricks of the trade, deliciously illustrated. Michele reveals the secrets behind the magic of using 3ds Max. Move over David Blaine.’
Mark Gerhard, 3ds Max Guru